Super pogo frog is a game I am working on with a friend. The game is a 2.5D precision platformer involving a frog who wants to reach the top of the world. However, the game will use its simplicity to push the boundaries on platforming mechanics and storytelling.
I did all the design and art for this project. It was initially made as a portfolio piece for a university assignment, but we had so much fun working together we decided we wanted to finish the game. Our intention with this project will be to push the boundaries of familiar game mechanics in interesting ways, we are both using this project as an experimental learning process. We are releasing the game in episodes as we have no deadline for this project, this means we can fully polish every aspect of each episode before release. The game will be released for free in multiple episodes and will be playable through an internet browser.
A short demo for super pogo frog is available at https://oilysmitty.itch.io/super-pogo-frog-demo